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Version: 1.6.2

Permissions

Bypass nodes

Bypass nodes let a player skip part — or all — of the plugin's punishments, so their death behaves like plain vanilla KeepInventory. None of them are granted by default.

NodeEffect
betterkeepinventory.bypassSkip everything. Checked first, before any other punishment runs
betterkeepinventory.bypass.hotbarDon't damage items in the hotbar or off-hand
betterkeepinventory.bypass.inventoryDon't damage items in the main inventory
betterkeepinventory.bypass.armorDon't damage worn armor
betterkeepinventory.bypass.expDon't touch XP levels or level progress
betterkeepinventory.bypass.hungerRespawn with a vanilla full hunger bar
betterkeepinventory.bypass.potionsDon't carry potion effects through death
betterkeepinventory.bypass.ecoDon't lose money

betterkeepinventory.bypass is also a group node that grants all of the children above.

warning

The group node lists a child called betterkeepinventory.bypass.econ, but the node the plugin actually checks is betterkeepinventory.bypass.eco. Grant .eco explicitly if you want a group to skip only the money penalty. This has no effect on betterkeepinventory.bypass itself, which short-circuits every punishment before the economy check is reached.

Bypass permissions are separate from overrides — permissions follow the player, overrides follow the location. Either one is enough to skip a punishment.

Admin nodes

NodeDefaultEffect
betterkeepinventory.adminopGroup node granting help, info and reload
betterkeepinventory.helpeveryoneView the plugin help and version
betterkeepinventory.infoeveryoneView the current settings
betterkeepinventory.reloadopReload the config
betterkeepinventory.testnobodyRun /bki test to check overrides at your location
info

Only betterkeepinventory.reload and betterkeepinventory.test are enforced. /bki and /bki info run for anyone who can type the command — see Commands.

betterkeepinventory.test is not part of the betterkeepinventory.admin group, so grant it separately.