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Version: 1.6.2

Commands

All commands live under /betterkeepinventory, with /betterki and /bki as aliases.

CommandPermissionDescription
/bkiShows the plugin version and the subcommand list
/bki infoPrints the settings the plugin is currently using
/bki testbetterkeepinventory.testShows which punishments are overridden where you stand
/bki reloadbetterkeepinventory.reloadRe-reads config.yml
info

/bki and /bki info work without a permissions plugin — neither checks a permission node before running. The betterkeepinventory.help and betterkeepinventory.info nodes exist and default to everyone, but 1.6.2 does not actually test them.

/bki info

The most useful command when setting things up. It reports, per section, the mode in use, the min/max range, and whether enchantments and unbreaking are being taken into account — plus the full list of kept potion effects.

A section showing VANILLA in yellow means its mode is NONE, so the plugin is leaving it alone.

If main.enabled is false, the command says so and prints nothing else.

/bki test

Players only — the console has no location to test. Stand where you want to check and run it.

You get either ✔ All modes are overridden, or a line listing every punishment key with a ✔ (overridden here) or ✖ (will apply here).

warning

/bki test checks location-based overrides only — worlds, damage types, Towny and GriefPrevention. It tells you so in its own output. Gamemode, the keepInventory gamerule and bypass permissions are not taken into account, so a ✖ does not guarantee the punishment will actually run for that player.

The damage-type overrides it reports are based on how you were last hurt, so they will read differently after taking damage.

/bki reload

Reloads config.yml from disk and replies Reloaded!. Follow it with /bki info if you want to confirm the new values were picked up.

Console can always run this. Players need betterkeepinventory.reload, which is granted to operators by default.